Home | Resume | Blog Brian Ensink's Blog | Architecture via Prototyping?

Architecture via Prototyping?

by Brian Ensink 27. January 2010 21:42

Prototyping the architecture for a large new project can be a valuable step. It can help solidify high level software architecture, measure performance, simulate different scenarios, drive further discussion, and more.  But a prototype is a poor way to convey a proposed architecture and is no substitution for a real discussion about a specific project's architecture.  Implementing a prototype is time consuming and expensive and its easy to get caught up in technical details and lose sight of the purpose.  Consider prototyping a complex client-server application, for example a MMORPG.  Seems like multiple prototypes would be involved during the project but is there any doubt that the development team would start with pencil and paper or at a whiteboard and toss around out ideas?

The question is really simple: What architecture is being prototyped?  The "what" question can't be answered by the code of the prototype itself.  Rather the "what" is the architecture concept resulting from a real discussion before any prototype is implemented.  Without that discussion even the developer doing the prototype has a hard time answering the simple question: "What is being prototyped?".  And if that is the case it is time to take a step back and just talk about the architecture.

Tags:

Software Development

Comments are closed

About the author

I am currently a .NET developer and really enjoy the platform.  .NET seems to be able to take the developer whereever he/she wants to go.  To the desktop, to the web, to a database, etc.  At my day job I write desktop apps but I also like to toy with other tech as I have time.